![]() I did notice that sometimes this feature failed to trigger more than once but was unsure of it was a bug or a status effect on my characters that kept it from triggering. Memories of Celceta also continues the series defining feature of recharging health as long as you’re not in combat and your weapons are put away. These memories once viewed also give a random permanent boost to Adol. Adol of course is the only one that can interact with the memory orbs which show up on the game’s large world map under the right conditions. Each of the playable characters have a special skill that is unique to them like Ozma’s ability to break cracked walls and boulders or Duren’s lock picking skills. ![]() Switching between certain party members also has another purpose as you make your way through the big ass Foliage Ocean. This also allows you the time to switch to the most useful character for the situation with a quick tap of the Circle button. The great thing about Memories is that you can use the Vita’s touch screen to select the enemies to discover their weaknesses before rushing in blind. This is very important as each of the many beasts out to end your journey has a weakness to one or all of these categories in a sort of rock/paper/scissors strategy. Most of the time you will always have two of the three styles present in your three-person max party. Adol, the amnesiac hero and swordsman, falls under the Slash category while his early companion Duren fits firmly into the Strike category. Each of the playable characters has one of those three strengths as their style. Memories of Celceta is an action RPG that uses a simple yet complex attack style system that hinges on a Slash/Strike/Pierce dynamic. ![]() Combat is evolved even further from the system seen in Ys SEVEN with the added and quite frankly life-saving Flash Move ability that if triggered correctly negates damage and gives you a momentary speed boost. Ys is a series that I’ve seen evolve over the years from its iconic bump attack roots which was both challenging and unique to the fast paced yet deep system that I experienced here with this release. While the main story focuses heavily on Adol it would be a grave mistake to dismiss his growing party of friends as mere tagalongs especially with Memories’ combat system. Supporting him is an interesting cast of playable characters like the information hungry Duren or the heavy hitting disciple-in-training Calilica. As you view these memories you not only get a greater appreciation of Adol as a character but come one step closer to unraveling the events that led up to his bout of amnesia which is vital to the story. Periodically, Adol comes across memory orbs that cause the game to cut out graphically like an TV with poor reception. While this sounds like it could be a complete bore, it’s actually quite fun considering the sheer amount of combat you’ll doing along the way with Adol and his cast of companions. After seeing Adol’s unique perseverance, he is tasked with mapping the Great Forest for the kingdom who is in search of gold in the forest.Īs the name suggests, Adol will find more than just beasts as he maps the untamed wild, which is actually the main objective of the game for the most part. This gains the attention of some government officials as no one has ever come back out of these untamed, beast filled woods alive. This time around Adol has completely lost his memories as he magically stumbles back to the town of Casnan half dead after finding his way out of the Great Forest of Celceta. This title actually replaces two other versions of Ys IV made nearly a decade ago as canon to the series’ larger story continuality following the main character and red-haired swordsman Adol Christin. ![]() XSEED Games once again distributes the game as well as helping with the localization. Ys: Memories of Celceta, like many of the more recent Ys releases, is actually a heavily reimagining of Ys IV and the first to be made by the series’ creator Nihon Falcom. Ys: Memories of Celceta is the newest exclusive release on the PlayStation Vita and easily one of the most enjoyable games in the series and on the system to date having played many of its predecessors personally on the PSP. That or no one outside of the hardcore gaming community can actually say it’s commonly mispronounced title right when asking for it as their local retailer. Whether it’s the commercial success of other franchises hogging all the limelight or the limited releases that hit these shores, Ys has found a home over the years heavily with PlayStation and its portable systems. Ys (pronounced eece as in fleece) is one of those RPG franchises that hasn’t really gotten the fair shake as far as being known about here in the States. ![]()
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